Yury Rybakov ProperGraphics Location: Minsk, Belarus Language(s):
English, Russian Member Since: August 2008 Last Updated: 2 February 2009 Portfolio Views: 1620 Chosen as Favorite: 6
Koenigsegg CCX. In-game model done by Grand Turismo 5 standards. Done by blueprints and huge amount of photo reference. Poly budget: 192 449 triangles. Textures: in total diffuse, normal bump and specular less than 2048x2048 each. Only in-game textures were used for render. Only normal bump - no displacement.
Modeled by Gleb Zhilevich (guided by Yury Rybakov), some textures and rendering by Yury Rybakov.
More images at up to 3840х2160 and video here - http://propergraphics.com/3dlowpoly/Koenigsegg_video.htm
Also for those who want to check exactness of the model we add part of our photo reference there.